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The Expanse: Osiris Reborn Omits Standard Jump Mechanic

An upcoming third-person shooter set in the sci-fi universe created by James S.A. Corey will ground players without a dedicated jumping feature, Polygon reports.

By Grant Whitfield · August 31, 2026 · 1 min read

Published by Hollywood Tomorrow

Gaming illustration for The Expanse: Osiris Reborn Omits Standard Jump Mechanic
Gaming illustration for The Expanse: Osiris Reborn Omits Standard Jump Mechanic

An interactive project based on the sci-fi franchise created by James S.A. Corey is leaning into distinct gameplay constraints. The Expanse: Osiris Reborn, an upcoming third-person shooter, will not allow players to jump, according to a report from Polygon.

The project takes place within the established fictional framework of interplanetary tension and space combat that originated in Corey's novels and expanded into a multi-season television series.

By eschewing traditional vertical mobility, the developers appear to be focusing on grounded combat scenarios and environmental navigation that reflect the heavier, tactical tone of the source material.

For entertainment rights holders, translating serialized sci-fi franchises into video games offers a direct pipeline to retain hardcore fans between screen projects. Hard science-fiction properties often require studios to strike a careful balance between authentic physics-based lore and accessible interactive action.

Full release schedules, platform availability, and developer credits for The Expanse: Osiris Reborn have not yet been detailed.

Reported from the originating source.

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