Onimusha Way of the Sword Links Hidden Treasure Quests to Mid-Game Milestone
Players must advance to a specific campaign quest before unlocking the drawing-based treasure hunts in Onimusha: Way of the Sword, according to Polygon.
By Grant Whitfield · September 5, 2026 · 1 min read
Published by Hollywood Tomorrow
Players exploring Capcom's *Onimusha: Way of the Sword* will need to progress through a specific portion of the narrative campaign before accessing the game's hidden treasure side missions, Polygon reports.
According to the outlet, the optional scavenger objectives become accessible only after reaching the primary campaign quest titled "To Live is to Suffer."
Once an assignment is accepted from a quest giver, the game interface places a green circular zone on the world map. This marker designates the general search territory rather than an exact waypoint.
Locating the hidden chests within these zones requires players to decipher visual hints embedded in old illustrative drawings supplied by the characters offering the quests, Polygon notes.
## Environmental Exploration Mechanics
The mechanic replaces straightforward navigation markers with environmental deduction, forcing players to inspect landmarks and terrain features depicted in the provided sketches.
This design choice reflects a persistent trend across contemporary action-adventure titles, which increasingly blend traditional map exploration with observational puzzles to prolong player engagement without relying solely on intrusive user interface elements.
Reported from the originating source.
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